The prop placer serious builders use: place, edit and persist props in-game with full sync, then import/export CodeWalker ymap XML — no restarts, no guesswork.
Search 21,000+ GTA props plus your own streamed models, place with a full editor (distance scroll, yaw/pitch/roll, surface snap, tilt-to-slope, grid snap, free-fly cam, repeat mode), and manage everything from a tabbed panel: teleport, delete, per-object render distance, layers. Placements are server-synced and survive restarts.
IMPORT a CodeWalker .ymap.xml (file or paste) and place the whole group at your cursor or original coords; EXPORT any layer back to CodeWalker XML (copy, download or server-save). One-click preset spawns for J3DM packs included. ACE + framework-job access control, rate limiting, input validation and an audit log on the server side.
FEATURES:
- 21,415-prop GTA catalogue search + your streamed models + maps
- Full placement editor: rotate, snap, slope-tilt, grid, free-fly camera, repeat mode
- Server-synced, persistent placements (survive restarts)
- Import AND export CodeWalker ymap XML
- Manage tab: teleport, delete, render distance, layers
- Preset quick-spawns for J3DM packs (Jerk Shop props pre-loaded)
- ACE + job access control, rate limiting, audit log
- Works on QBCore, Qbox, ESX Legacy and standalone